Museum, Artifacts & Avatars

Beyond raw resources, commanders collect artifacts and avatars — optional power that you activate per map.
Two buildings
- Museum — artifacts dug up or bought; bonuses for combat and production.
- Office complex — avatars (characters) with timed or permanent perks.
Both use the same idea: own globally, equip on each map separately (limited active slots).
Getting artifacts
Dig on the location. Click a wreck on the surface. If a dig ship is nearby, you see three pictures. Which one you pick does not change the find. The dig runs and the ship stays there until the time is up. You receive an artifact and often a good as well. One dig at a time per map. Each site can be dug once. Closing the panel does not stop the dig. If the ship is lost, the site stays open and you get nothing.
- Museum shop — spend Galaktikum on listed items when available.
- Some packs redeem into resources on your home world.
Using bonuses
Open the museum or office panel from the location hub:
- Recruit / buy into your inventory (account-wide).
- Activate on the current map — only equipped items count in fights and production here.
- Watch slot limits — timed items compete for slots; permanents behave differently.
Unequip or swap when your strategy changes — bonuses recalculate on next battle or production tick.
Strategy
Artifacts reward long-term play and exploration. They are not required to start, but they edge competitive commanders in tight wars or economy races.
Pair the museum with digs and Galaktikum from the freeport.